DESIGN
Prototyping
Build Interactive Prototypes
Interactive prototypes simulate the functionality and navigation of a product, enabling teams and users to explore design ideas in a tangible way.
Why it's Important
Validates user flows and interactions.
Identifies design flaws before development.
Aligns stakeholders by demonstrating how the product will function.
How to Implement
Choose Tools: Use platforms like Figma, InVision, Axure, or Adobe XD for building prototypes.
Link Screens: Connect wireframes to replicate navigation and actions.
Define Interactions: Add hover effects, transitions, and click-through features.
Focus on Key Flows: Prototype the most critical user journeys first.
Test Iteratively: Conduct usability tests and refine the prototype based on findings.
Available Workshops
Prototyping Sprints: Build and iterate prototypes in short collaborative sessions.
User Flow Validation: Test prototypes against the original user flows.
Stakeholder Reviews: Present prototypes to gather alignment and approval.
Scenario Walkthroughs: Simulate real user scenarios to validate functionality.
Feedback Rounds: Host sessions to gather input from diverse teams.
Deliverables
Clickable prototype with core interactions.
Interaction documentation for development.
Feedback logs from testing sessions.
How to Measure
Task completion success rates during testing.
Stakeholder alignment on prototype functionality.
Reduction of usability issues after iterations.
Real-World Examples
Slack
Used prototypes to test collaboration workflows and refine user interface elements.
Spotify
Built interactive prototypes to validate playlist creation and discovery features.
Airbnb
Prototypes tested how users navigate listings, book accommodations, and communicate with hosts.
Get It Right
Focus prototypes on solving identified user problems.
Keep interactions simple and realistic.
Test with a variety of users, including edge cases.
Document and share feedback with the team.
Iterate prototypes based on usability findings.
Don't Make These Mistakes
Overcomplicating prototypes with unnecessary details.
Skipping user testing.
Assuming a functional prototype means no further iteration is needed.
Using tools unfamiliar to the team, causing delays.
Ignoring stakeholder input during the process.